Felipe Gomes

Game Developer
Art Enthusiast

“Carioca dev, aspiring to create original and thought provoking games using the Unity Engine. Feel free to get in touch and tell me what you think!”

Containment Breach is a suspenseful puzzle game set in mysterious space station where something has gone terribly wrong.Gather your wits to make it out of this doomed scenario...or not.//Winner of the Game Jam 83: Dread.This was made in 72 hours.
All code and animation was made in Unity.
Link:

Some VR and AR projects showcased at events for clients like LG, Claro, Heineken, Globo, Netflix, Stranger Things and others.